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V-Ray render geometry settings are located in the V-Ray tab Ray tab of the Render Geometry Settings LOP. The settings are equivalent to the standard V-Ray for Houdini Object Properties applied over Geometry nodes in 'regular' Houdini. The following plugins are used under the hood:
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over "cube1" { bool primvars:vray:LightMesh_enabled = 1 ( interpolation = "constant" ) } |
UI path: ||stage|| > Rendering > Render Geometry Settings > V-Ray
Workflow
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Creating and Setting Attributes
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V-Ray Tab
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