Page History
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Enables or disables image A/B vertical comparison. Select images A and B from the render history. | |
Enables or disables image A/B horizontal comparison. Select images A and B from the render history. | |
Enables or disables image A/B/C/D comparison. Select images A, B, C and D from the render history. | |
Saves the current image from the VFB to the render history. The image is placed at the top of the render history list. | |
Loads the selected image from the render history to the VFB. | |
Removes the selected image from the render history. |
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The keyboard keys from 1 to 9 can be used to quickly load the first 9 images from the history to the VFB. |
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The History panel with notes/name, resolution/time, and shortcut key info displayed. Right-clicking on an image in the VFB history brings up a pop-up menu with some useful options.
Edit note – Allows you to add a text comment to the image; the comment appears below the image.
Set A – Sets the render as A image for A/B comparison.
Set B – Sets the render as B image for A/B comparison.
Load to VFB – Loads the selected image in the VFB (same as double-clicking on the image).
Delete – Deletes the selected image from history. The image is moved to the system's Recycle Bin and can be restored from there if needed.
Load layers – Loads the layer tree preset of the selected image.
Load V-Ray
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settings – Loads the V-Ray settings used for the saved render.
Compare V-Ray
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settings – Opens the Compare V-Ray settings dialogue, where you can compare the render settings of saved renders.
Copy scene
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path – Copies the full path to the scene.
Copy project
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path – Copies the full path to the project.
Reload
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history – Re-reads the history image list. This may be needed if the history folder is updated outside of Houdini (e.g. from another Houdini session).
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Manually saved .vrimg files can also be added to the History folder, but they need to be saved with all image channels in one .vrimg file to keep the complete image info.
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Layers
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The redesigned V-Ray Frame Buffer includes a suite of color corrections and tools for adjusting the image. The tools are added as layers and displayed in a layer tree. You can enable or disable a particular tool using the visibility icon (
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Creates a layer. Multiple layers of the same type can be added. Folder – Allows grouping multiple layers; For more information, see the Layers page. | |
Deletes the selected layer(s). | |
Integer mask element – Mask is used with integer render elements like VRayRenderID, VRayObjectID, and VRayMtlID Render Elements. For more information, see the Layers page. | |
Deletes the selected layer(s). | |
Saves a layer tree preset. | |
Loads a layer tree preset. | |
Quick access to custom layer presets. You must set the path to it in the VFB Settings. | |
Undo various actions related to layers such as create, delete, reorder or modify a layer. | |
Redo various actions related to layers such as create, delete, reorder or modify a layer. |
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Each layer has a context menu. Right-click to display it:
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Reset | Resets all changes done to the selected layer. |
Save | Saves the layer as a preset. |
Load | Loads a preset for the selected layer. |
Delete | Deletes the selected layer. |
Save as LUT | Bakes all the color corrections to a LUT file. |
New Layer | Creates a new layer. |
Duplicate | Duplicates the selected layer. |
Blend Modes | Specifies how the selected layer blends with the result from all layers below it. |
Stats
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The V-Ray Frame Buffer allows monitoring of different statistics and information about your scene in the Stats panel. The exact contents of the Stats changes depending on the scene, the rendering mode (interactive vs production, bucket vs progressive) and others.
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Right-click to display a context menu, allowing you to copy the Stats values. |
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VFB Shortcuts
These shortcuts navigate through the VFB image. Please note that the VFB window must have the current focus for the shortcuts to have effect:
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VFB Shortcuts
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These shortcuts navigate through the VFB image. Please note that the VFB window must have the current focus for the shortcuts to have effect:
Shortcut Key | Description | |
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Global | Show/hide history | H |
Show/hide only layers tree | P | |
Show/hide whole right panel | Ctr+L | |
Toggle Full Screen | F11 | |
VFB Settings | S | |
History/Render View | Enable history A/B/C/D compare mode | E |
Enable history A/B horizontal compare mode | Q | |
Enable history A/B vertical compare mode | W | |
Load the respective image from the new VFB history (1...9) | 1; 2; 3; 4; 5; 6; 7; 8; 9 | |
Layers/Property Panel | Redo | Ctr+Y |
Undo | Ctr+Z | |
Layers | Delete a layer | Del |
Render View | Abort rendering | Esc |
Copy current channel to clipboard | Ctr+C | |
Load image | Ctr+O | |
Lock pixel info coordinates | L | |
Pan image (up, left, down, right) | Up; Left; Down; Right (arrow keys) | |
Switch to Alpha channel | A | |
View blue channel | B | |
View green channel | G | |
View next channel | PgDown | |
View previous channel | PgUp | |
View red channel | R | |
Zoom 100% | * ; Double-click left button | |
Zoom in | + / = | |
Zoom out | -/_ | |
Zoom to fit | F | |
Zoom in the rendered image | Ctrl+Shift+Left click | |
Zoom out the rendered image | Ctrl+Shift+Right click | |
Symmetric render region resizing | Alt+resize |
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Note that the keyboard shortcuts work only within the VFB window. |
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The shortcut keys can be modified in the VFB's options from VFB > Options > Shortcuts tab > Edit hotkeys. |
Render Region
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Region rendering can be used in both IPR and Production modes to isolate only part of the frame for rendering. Usually, when a render region is used, you would like to save the whole frame instead of the region only.
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