Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

Section
UI Steps
Column
width45%
UI Step

To start using the Chaos Cosmos Browser, you have to sign in first. Press the Sign in button at the top-right corner and enter your Chaos credentials in the newly opened browser tab.

 

 

 

 

Column
width5%

 

Column
width45%
UI Step

Then, you can use the buttons at the top or use the search tab to find assets.

You can additionally choose between different categories and filters for date, popularity, color, and space. The option to Show downloaded only is also available.

The Navigation Bar, which is available on mouse hover on the browser's top frame, eases your navigation through the Chaos Cosmos pages. Note that when the page is reloaded, the navigation history is lost.

UI Text Box
typenote

With Maya 2024 running on macOS, Chaos Cosmos opens in the default web browser. 

 

Download Assets

...

Once you choose an asset, you have to download it. Hover over it and click on the blue icon at the lower-right corner.

...

Before after
Panel
borderStylenone

Panel
borderStylenone

...

Assets

 

Note that the Cosmos geometry is imported as VRayProxy. Similar to the new Proxy node, newer Cosmos assets allow their shaders to be previewed and overridden in the Object Hierarchy of the V-Ray Proxy. Any material in the scene can be used to override the shader and allows for quick customizations of the scene. You can find the newest assets in the What's new section of the Cosmos browser. You can refer to the V-Ray Proxy page for additional information

...

UI Text Box
typeinfo

It is recommended to use VRayPhysicalCamera when using Cosmos hdri files for lighting. Alternatively, you can lower the dome light intensity.

 

 

Materials

 

Section
Column
width55%

Materials can be imported in one of few ways, once downloaded:

Fancy Bullets
typecircle
  • drag-n-drop onto an object. That assigns the material to the object.
  • drag-n-drop into the Hypershade
  • with the Import button. The Import button imports the material into the scene, making it visible in the Attribute Editor and the Outliner.

 

Press the green arrow for two additional import options.

Use triplanar mapping – Enables triplanar mapping (when adding the material to scene or selection).

Use real-world scale – Enables real-world scale mapping (when adding the material to a scene or selection).

UI Text Box
typeinfo

When an option is enabled in this menu, a blue circle () indicates the custom setup is in effect for any further material imports.

Column
width5%

 

Column
width30%

Column
width10%

 

...