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@media only screen and (min-width:1550px) {
iframe {
max-width: 600px;
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Official Release

Date - December 06, 2021

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titleDownload Chaos Vantage, 1.6.0 Build
urlhttps://download.chaosgroup.com/?platform=47&product=63

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<iframe width="100%" height="350" src="https://www.youtube.com/embed/bT7nw4VPnxk" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

 

 

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New Features

Cosmos materials

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  • Support for Cosmos materials
  • Remove unused cosmos materials option in the Material list
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    urlhttps://docs.chaos.com/display/LAV/Materials+tab

Batch rendering

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  • Support for batch rendering. Still image and Sequence jobs can be added to a render queue
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    urlhttps://docs.chaos.com/display/LAV/Menus#Menus-renderQueueRenderQueue

UX

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  • Import option in the File menu for easier importing of supported file formats

Supported formats

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  • Experimental support for opening and importing FBX, OBJ, 3DS, PLY, STL, TER, DAE, GLTF file formats

 

 

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Modified

UX

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  • The Snapshot and Sequence dialogs are now united in a single Render dialog

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    urlhttps://docs.chaos.com/display/LAV/Menus#Menus-qualityRendersetup

  • Animation frame range setting in the Render dialog
  • Render time estimation in the Progress window
  • Non-zero default values for transform snapping. New defaults are:
    • Translate 10 scene units 
    • Rotate 15 degrees
    • Scale 0.1
  • Object list improvements:
    • CTRL + A selects all objects, including children
    • SHIFT + Expand/Collapse applies to children too
    • DELETE key deletes the selected object
    • SHIFT + DELETE key deletes the selected object and its children
    • All selected items are expanded/collapsed with the item currently expanding/collapsing

Performance

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  • Optimized GPU memory usage:

    • Light Cache is now several times smaller
    • Unused textures are unloaded from the GPU
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  • Creation and updating of textures for lights



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Fixes

Textures

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  • VRayMultiTexture and VRayTriplanar randomization options not working with scenes from V-Ray 5, update 2

Memory

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  • Crash after loading a new scene after a failed memory allocation

Multi GPU

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  • Line artifacts with multi GPU after opening the material browser