Page History
...
Section | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
...
Section | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
...
Section | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
...
This example shows how VRaySoftbox tiling affects the reflection and shadow sharpness that the light casts on the object, as well as on the scene illumination. The same effect (achieved by tweaking the tiling value) can be done by tweaking the Outer Radius of the VRaySoftbox. The Base Color is set to black and the Tint Color is set to white in the Base Parameters.
...
Section | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
...
This example shows the effect of a gradient vignetting vignette on the render.
Section | |||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
...