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Build 6.00.

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03

Official release, hotfix 12

Date Date - Dec 0821, 2022 


UI Button
colorblue
newWindowtrue
icondownload
titleDownload V-Ray for Cinema 4D
urlhttps://download.chaos.com/?platform=70&product=47

 

Modified features

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V-Ray, Render Elements

  • Improve the user interface of the MultiMatte render element

 

Bug fixes

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Chaos Cloud, V-Ray

  • VFB animation outputs different number of frames when having custom framerate

V-Ray

  • V-Ray MultiSubTex node doesn't work in Cinema4D S22 and R23
  • Error message when creating V-Ray Node Blend material
  • Orthogonal cameras do not work with V-Ray GPU interactive in Cinema4D
  • Improve responsiveness for multithreaded CPUs


Build 6.00.02

Official release, hotfix 1

Date – Dec 08, 2022

Modified features

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V-Ray

  • Expose TriPlanar reference object parameter
  • Add support for importing TexEdges shaders
  • Support Max procedural textures that are being used in Cosmos in Cinema4D
  • Import flakes material from Cosmos library
  • Viewport editor preview for V-Ray Decal
  • Import Decals from the Chaos Cosmos library
  • Add "Fit aspect ratio" buttons in V-Ray Decal
  • V-Ray Fur for Cinema 4D should have Enable/Disable Checker
  • Support for Isometric Camera

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  • Support for Affect All Channels
  • Implement auto bump mapping for smoothed and displaced meshes

 

Bug fixes

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V-Ray

  • Standard instances of deforming geometry do not update in animation
  • Animated instances and particles may not update in animation
  • LightMix Back-To-Scene does not work with MeshLight
  • Save Project with Assets doesn't save the Cosmos Asset vrmeshes from the scene
  • Importing a 2-sided material from Cosmos results in duplicated materials
  • Interactive renderer crashes with decal while deleting assigned material
  • Making changes to a Cinema 4D standard material or light causes 5 to 10 second freeze during Interactive Rendering
  • Materials for the recently added Cosmos assets are imported incorrectly
  • Import VRayCarPaint2 materials from the Cosmos library
  • Spherical camera selected with Stage may not consider Phycal camera tag
  • Stage animation of cameras lost in Vantage
  • V-Ray proxies lose their assigned material after the scene is saved with all assets
  • Use "Camera focus distance" option from Overrides settings does not affect the render
  • Low CPU utilization with Intel Alder Lake CPUs on Windows 11

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  • Longer render and load time with Alembic compared to Vrmesh
  • Compile geometry is slow when there are 735 proxy files referencing the same vrmesh file

 

 

Build 6.00.01

Official release

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