This page provides information on the Corona AO map, its settings, and usage.
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Corona AO is a map that can be used to color the concave and convex areas of a surface. By default, when used as diffuse color, it will darken crevices and cavities of objects while also brightening flat and raised areas. Corona AO can also be used to create advanced materials, such as rusted metal, worn wood, scratched paint, or to provide artistic control over the overall scene appearance.
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For the sake of realism and physical accuracy, we do not recommend using ambient occlusion in order to enhance shading in the whole scene. Corona Renderer will take care of darkening concave areas without any special tweaks.