Page History
Build 6.00.01
Official release
Date - DEC 07, 2022
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Improvements
General
- Integrated Chaos Cloud Collaboration service
- Chaos Cosmos Browser updated to version 2022.11.15
Environment
- Default Sky Model changed to PRG Clear Sky
- Added options to animate the procedural clouds in solar studies
Environment/Enscape
- Added options to transfer the Enscape cloud settings to V-Ray
Asset Editor
- Added ability to search across tags
Bug fixes
Materials/Enscape
- Transmissive color of the Revit Glazing materials is ignored in the V-Ray render
Geometries
- Displacement Amount and Shift are not considered by the V-Ray Decal
Asset Editor
- Fixed issue with the Exclude and Affected by options of the Dirt texture
UX/UI
- Exception when loading user settings and collapsing the groups of loaded settings
Build 6.00.00
Beta release
Date - NOV 3, 2022
Improvements
General
- Asset Editor updated to version 3.0.0
- Chaos Cloud client updated to version 1.20.2
- Chaos Cosmos Browser updated to version 2022.11.2
- Chaos License Server updated to version 6.0.0
- Added ability to render Enscape materials with V-Ray
- Added ability to render Enscape library 3D models with V-Ray
- Added support for the Light Cache GI engine in Interactive
- Dropped support for Revit 2018
- Dropped support for Windows 8
Materials
- Added ability to promote Enscape materials to the Asset Editor
- Improved conversion of Revit’s Generic material type
- Added ability to promote Revit Generic materials to the Asset Editor
- Improved texture paths compatibility with Revit
- Added ability to create a V-Ray Decal
- Migrated the V-Ray Material Library to Chaos Cosmos
- Added Thin Film material layer
- Extended the Dirt texture with options for more precise control
- Improved reflections for metals and rough reflective surfaces
- Improved translucent materials
- Implemented Car Paint 2 material
Geometries
- Added View & Override replacement options for Scatter
- Added ability to pick a geometric face as a Scatter host
Environment
- Added procedural clouds settings to the V-Ray Sun panel
- Added finite mode for the Dome Light
Camera
- Enabled the Auto options in Interactive
VFB
- Added a panorama viewer for spherical panorama renders
Added proportion guide layer
- Added ability to flip the image horizontally or vertically
- Added ability to color correct a batch of pre-rendered images at once
- Added Dither colors option to the Render View tab of the VFB Settings panel
- History state is preserved between installations
Asset Editor
- Implemented asset tagging system
- Added a Sphere preview to the material preview swatch presets
- Added Automatic Transfer Function mode to the Bitmap texture
- Added Mix Amount parameter to the Mix (Operator) texture
- Renamed the Bitmap Texture Color Space to Transfer Function
- Increased the slider precision of the Reflection and Refraction Glossiness, and Metalness parameters of the Generic material
- Added Local Space Bump mode to all materials that support bump mapping
- Removed the upper limit of the Emissive material Intensity parameter
- Disabled the automatic texture resize for the GPU asset preview
UX/UI
- Added ability to drag & drop Cosmos materials to the Appearance Manager
- Improved the bottom toolbar instructions for actions with Scatter
Bug fixes
General
- Error in GUI on V-Ray standalone start
- Batch render fails to start if the autosave path has been deleted
- Installing Chaos Vantage v.1.7.1 breaks the Cosmos browser
- System.Net.WebException on attempt to import Cosmos 3D models
Materials
- Pick Material does not detect Revit split faces
Geometries
Proxy Mesh material slots fail to generate in case of a .vrmesh containing a single material
Disabling Proxy Mesh Materials from within the Asset Editor is not respected
Show Mass options of the Massing & Site menu is not respected
Textures
- Normal maps rotated by the UVWGenRandomizer appear inverted in some situations
Asset Editor
- V-Ray NeUI fails to load VRaySDKLibrary.dll resulting in blank V-Ray Asset Editor
Scatter
- Guest instances sink into the Host when it contains layers
- Families containing nested RPCs are incorrectly scattered
VFB
- The Exposure (display only) slider part of the Display Correction’s layer parameters affects images saved from the VFB
UX/UI
- Fixed several tooltips in the Appearance Manager