Page History
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- Expose "Minimum Shading Rate" parameter on the Renderer ROP
- Expose "Metalness" and "Roughness" render elements
- Add "Ignore Render Region" option under Renderer Export tab "Batch Render" section for VRScene export
- Export proper Foam Shader "Advanced" tab visibility options when particles are in ROP node "Phantom" list
- Set "oprelative" to "/obj" instead of "." for V-Ray Renderer ROP
- Add option to set Renderer's "RGB Color Space" based on an environment variable
- Add support for animated textures in the "Render Mask" option of the Renderer ROP
- Add Renderer ROP option for multiple shader overrides for multiple object sets based on the Pattern ID workflow
- Add a Render Settings Lights option to "Disable Light Visibility" with an operator list for specifying the lights to affect
- Export the smoke volume to VRScene even if rendering of smoke is disabled to ensure the transform is inherited from the smoke field
- Match default render settings with V-Ray for Maya and 3dsMax
- Removed ".vrimg" extension and Progressive sampler checks for "Resumable Rendering" options
- Expose "Remove .vrimg on Render End" option in Renderer GUI
Add support for exposing parameters on Material Builder VOP
- Removed ".vrimg" extension and Progressive sampler checks for "Resumable Rendering" options
V-Ray
- Forbid loading of VDBs in the Volume Grid Cache SOP
- Update Image File VOP defaults in V-Ray 5.2
- 2D displacement per primitive needs to be supported by V-Ray.
- Add support for Houdini 18.5.759
- Dirt "Consider Same Object Only" option produces different results when used with packed primitives vs mesh geometry
- Improve message for failing to find .vdb and writing raw data
- Change default image file filter to "Sharp MipMap" for Image File VOP
- Update Physical Camera Cinematic Shutter Offset/Angle default ranges
- Change "VRScans" name to the "Chaos Scans"
- Improve ACEScg workflow in V-Ray for Houdini
- Update "Max. MipMap Resolution" parameter range
- Reduce DWAA EXR compression RAM usage
- Update the "Back To Beauty (Advanced)" AOV preset to ensure proper results automatically
- Old scenes with physical camera show warning for missing parameters
- Update V-Ray Renderer ROP shape in the palette
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