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  • Expose "Minimum Shading Rate" parameter on the Renderer ROP
  • Expose "Metalness" and "Roughness" render elements
  • Add "Ignore Render Region" option under Renderer Export tab "Batch Render" section for VRScene export
  • Export proper Foam Shader "Advanced" tab visibility options when particles are in ROP node "Phantom" list
  • Set "oprelative" to "/obj" instead of "." for V-Ray Renderer ROP
  • Add option to set Renderer's "RGB Color Space" based on an environment variable
  • Add support for animated textures in the "Render Mask" option of the Renderer ROP
  • Add Renderer ROP option for multiple shader overrides for multiple object sets based on the Pattern ID workflow
  • Add a Render Settings Lights option to "Disable Light Visibility" with an operator list for specifying the lights to affect
  • Export the smoke volume to VRScene even if rendering of smoke is disabled to ensure the transform is inherited from the smoke field
  • Match default render settings with V-Ray for Maya and 3dsMax
  • Removed ".vrimg" extension and Progressive sampler checks for "Resumable Rendering" options
  • Expose "Remove .vrimg on Render End" option in Renderer GUI
  • Add support for exposing parameters on Material Builder VOP

  • Removed ".vrimg" extension and Progressive sampler checks for "Resumable Rendering" options

V-Ray

  • Forbid loading of VDBs in the Volume Grid Cache SOP
  • Update Image File VOP defaults in V-Ray 5.2
  • 2D displacement per primitive needs to be supported by V-Ray.
  • Add support for Houdini 18.5.759
  • Dirt "Consider Same Object Only" option produces different results when used with packed primitives vs mesh geometry
  • Improve message for failing to find .vdb and writing raw data
  • Change default image file filter to "Sharp MipMap" for Image File VOP
  • Update Physical Camera Cinematic Shutter Offset/Angle default ranges
  • Change "VRScans" name to the "Chaos Scans"
  • Improve ACEScg workflow in V-Ray for Houdini
  • Update "Max. MipMap Resolution" parameter range
  • Reduce DWAA EXR compression RAM usage
  • Update the "Back To Beauty (Advanced)" AOV preset to ensure proper results automatically
  • Old scenes with physical camera show warning for missing parameters
  • Update V-Ray Renderer ROP shape in the palette

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