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Manipulating parameters
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The Plugin class discussed in the previous chapter provides convenient getters and setters. In the strongly typed C++ and C# bindings these are members of the specialized plugin classes derived from the base Plugin class. There are also generic methods in the base class. In the dynamic Python and Node.js languages the parameters are exposed as dictionaries on the Plugin objects. A very important point when dealing with parameter values is that all getters return copies of the underlying data in the render engine. If you make changes to them you are not making changes to the actual scene. Changes are applied only when you pass them back to the setter.
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