Title: FireSmoke Resimulation  
Author: Unknown User (mark.allen) Sep 15, 2016
Last Changed by: Slavina Nikolova Feb 02, 2024
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Phoenix for 3ds Max (18)
    Page: Nebula
    Page: Explosion Plume with tyFlow
    Page: Submarine Launched Ballistic Missile
    Page: Avalanche
    Page: Cloudscape with Chaos Scatter
    Page: Fire Smoke Simulator
    Page: FireSmoke Output
    Page: Animated Clouds
    Page: FireSmoke Input
    Page: Liquid Resimulation
    Page: Collapsing Building
    Page: Example Scenes
    Page: MaxScript
    Page: How Does Phoenix's Simulation Work?
    Page: Liquid Input
    Page: Flamethrower
    Page: Tips and Tricks
    Page: Procedural Ground Dust
Hierarchy
Parent Page
    Page: Fire Smoke Simulator
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Outgoing Links
Phoenix for 3ds Max (7)     Page: FireSmoke Resimulation
    Page: FireSmoke Output
    Page: Tips and Tricks
    Page: FireSmoke Dynamics
    Page: Fire Smoke Simulator
    Page: FireSmoke Input
    Page: Liquid Dynamics