Title: Render Fire  
Author: Unknown User (mark.allen) Sep 15, 2016
Last Changed by: Slavina Nikolova Jan 04, 2023
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Phoenix for 3ds Max (12)
    Page: Tips and Tricks
    Page: Render Smoke Opacity
    Page: Render Smoke Color
    Page: Colors in Simulations
    Page: Sparse Caches and Instances of Simulators during Rendering
    Page: Corona Features Support
    Page: Simulation RGB Workflows
    Page: Voxel Shader
    Page: Procedural Ground Dust
    Page: FireSmoke Rendering
    Page: How Does Phoenix's Simulation Work?
    Page: Textures
V-Ray for 3ds Max (1)
    Page: How to Make Realistic Fire with VRayVolumeGrid
Hierarchy
Parent Page
    Page: FireSmoke Rendering
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Outgoing Links
External Links (1)
    en.wikipedia.org/wiki/Black-body_radiation
Phoenix for 3ds Max (4)     Page: Render Fire
    Page: Render Smoke Color
    Page: Grid Channel Ranges
    Page: Render Smoke Opacity
V-Ray for 3ds Max (3)     Page: Image Sampler
    Page: Caustics
    Page: VRayLight