This page provides information about the Light Rig Simple in V-Ray for Grasshopper.
Overview
This rig consists of a Directional light, Reflection environment and a background texture. Global Illumination is enabled and the color of the GI environment can be controlled.
Input Parameters
Gradient On (Boolean) – Enables the use of a screen-mapped gradient texture for background. When disabled a black background color is used.
Reflection Environment On (Boolean) – Enables a default reflection environment texture. When disabled a black environment color is used.
GI On (Boolean) – Enables Global Illumination (GI).
GI Environment Color (Color) – This slot provides connection to the GI Environment Color.
Light On (Boolean)– Enables the Direct Light.
Light Color (Color) – Provides a slot to connect to Direct Light Color.
Light Angle (Number) – Direct Light azimuth angle. The V-Ray Camera output angle is used to orient the light based on the camera position.
Light Intensity (Number) – Provides a slot to control the Intensity of the Directional light.
Output Parameters
Light Rig (Generic Data) – This rig should be connected to the V-Ray Renderer's Light Rig input slot.
Example
Node Connection with Light Rig Simple. Click on the image to enlarge it.
Light Rig Simple render result in VFB. Click on the image to enlarge it.