Official Release
Date – May 28, 2019
Download – Build 4.12.00
New Features
V-Ray
- Added support for Unreal Engine 4.22
- Added toggle option for sky in VRaySunAndSky
- Added option to remove local host from DR
- Added "Transfer Missing Assets" option in DR
- Added progress report logging when computing long task
- Added Directional parameter in VRayLightRect
- Added Light options to V-Ray Lights - Affect Diffuse, Affect Specular, Affect Reflections
- Added support for Specular Scale for Unreal lights
Modified Features
V-Ray
- Improved viewport rendering with Translucent shading model
- Improved speed and memory utilization when V-Ray Light Bake
- Improved support for Unreal shading models - Subsurface, Two Sided Foliage
- Improved support for Unreal expressions - Pixel Depth
- Improved UI layout in V-Ray Settings and V-Ray Light Bake Settings
Bug Fixes
V-Ray
- Fixed bug with lightmaps having offset
- Fixed performance slow down during UV tree preparation in V-Ray Light Bake
- Fixed crash in cooked games packaged in Shipping configuration
- Fixed issues with metallic or highly reflective materials to appear black after V-Ray Light Bake
- Fixed intensity mismatch between viewport and render when using Directional Light