Official Release
Date - June 12, 2023
Chaos Cosmos
Cloud
Exporter
GPU
Materials
OSX
Solaris
Textures
V-Ray
MaterialX
Solaris
Cloud
Exporter
Installer
Materials
Rendering
Textures
V-Ray
Alembic
Exporter
GPU
IPR
Installer
Instancing
Lights
Materials
OSL
Rendering
Textures
UI
V-Ray
VFB
Viewport
Volumes
Chaos Cosmos
OSX
VRayScene
Official Release
Date - Dec. 13, 2022
V-Ray
Lights
Volumes
Materials
Textures
AOV
VFB
Export
Workflow
Oceans
Rendering
Add an option to remove resumable file after successful render
V-Ray
MaterialX
Alembic
Chaos Cosmos
IPR
Lights
Materials
Textures
OSL
Volumes
Rendering
Add support for exposing parameters on Material Builder VOP
V-Ray
Exporter
Installer
VFB
GPU
Instancing
V-Ray Decal
Add support for VOP nodes as Decal Stencil
Added displacement amount and shift controls
UI
IPR
Rendering
GPU
Extra Texture AOV include list does not work for particles
TriPlanar texture with rest attributes does not work for live geometry and Alembics
Missing bitmap color difference between CPU and GPU
Color Correct (Maya) texture is not exported to .vrscene when GPU is chosen
Crash when rendering a mesh with attributes sampled in the shader and motion blur enabled
V-Ray
Updated the V-Ray EnMesh SOP with a custom HDA to simplify setup
Overridden properties for Object Properties SOP are ignored
Translucency Depth is changing Fog Effect in the opposite way
Non planar faces produce bad UV tiles when V-Ray subdivision is applied to the geometry
Cryptomatte by attribute does not work for crowds
VFB
If you save the .hip file for the first time in the current session "Use Project Path" doesn't enable VFB History
Crash with the VFB Stamp layer
Lights
The V-Ray Sun clouds_phase_y parameter is not used at all
Added LPE light tags support
Added support for Mesh light with multiple meshes as source geometry
Materials
Wrong UI disable index for V-Ray Material "fresnel_ior", "translucency_color" and "fog_color_tex" inputs
V-Ray Materials SSS produces faceted shading with low poly geometry
Textures
Creating a new layer for a Layered Texture does not create an input connector for the mask/blend parameter
TriPlanar texture into bump does not work when bump_type is "Bump" when used with rest mesh or rest attributes
Displacement via V-Ray TexTriPlanar results in holes in the geometry with specific scene
Very small triangles are ignored when Texture Baking causing black artifacts
OSL
UI is not loaded for a specific OSL texture file
Chaining of OSL textures does not work with float parameters
Instant crash when try to load particular ".osl" file
Crash with particular OSL file both when loaded from disk and used as inline code
Alembic
Crash in V-Ray Core with Alembics, Motion Blur, Subdivision and V-Ray Material Bump map
Attribute "uv" for hairs in Alembic file can not be sampled for shading
Volumes
Instancing
Massive hair instances strand length crash
Crash with Decal Displacement when applied to geometry in Instancer2 plugin
High memory usage and geometry compile time when using Alembic with instanced shapes instead of ".vrmesh"
Exporter
VRayScene
Installer
License server is no longer installed unless specified
Font color and background are the same in the new Installer on Linux
Chaos Cosmos
OSX
UI
Ocean