This page lists additional references for lighting, shading, and rendering concepts used by V-Ray.

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Overview


These pages cover some basic concepts regarding physically-based lighting, shading, and rendering. Understanding these concepts will help you use the V-Ray tools to their full potential.


Reference Topics



Basic Ray Tracing

The basic concept of ray tracing is used throughout V-Ray.

GI Methods

The technical details behind various global illumination techniques.

Indirect Illumination Reference

A comparison of the global illumination methods offered by V-Ray.

DMC Sampler

See the origin of the DMC Sampler.

V-Ray Material Structure

See the structure of a basic V-Ray Material.