Melanin – The pigmentation component that gives the hair strand its main color. The higher the value assigned, the higher the concentration of melanin and the darker the hair strands are. An integer node can be connected to control this parameter. See the example. Pheomelanin – The redness (pheomelanin content) of the hair strand is a fraction of all melanin. 1.0 makes the hair redder. The ratio of melanin to pheomelanin determines how red the hair is. The pheomelanin amount has no effect if the melanin is set to 0. An integer node can be connected to control this parameter. See the example. Dye Color – Applies a color tint to the hair. For a dyed hair look, set the melanin to 0; otherwise, the melanin darkens the dye color, and pheomelanin introduces redness to it. White means no hair dye. A color node can be connected to control this parameter. Transparency – Controls the transparency of the hair. White is fully opaque, while black is fully transparent. A color node can be connected to control this parameter. Diffuse Color – Controls the diffuse component of the shader. Use this for materials made out of cloth threads or other non-translucent fibers, as well as for dirty hair. A color node can be connected to control this parameter. Diffuse Amount – Specifies the amount for the diffuse component of the material. An integer node can be connected to control this parameter. Glossiness – Controls the glossiness along the hair strand. It primarily controls the width of the highlight, essentially how shiny the hair appears. An integer node can be connected to control this parameter. Primary Glossiness Boost – Additional scaling factor to boost the primary reflection glossiness. This can be useful for reproducing the effect of shiny coating on rough-looking fur. An integer node can be connected to control this parameter. Softness – Controls the overall softness of the hair by how much the highlights are wrapped around the individual hair strands. Higher values make the highlights wrap almost completely around the strands, giving the hair a smoother look, while lower values make it look crisper. An integer node can be connected to control this parameter. See the example. Highlight Shift – Shifts the highlights along the hair strand. Positive values shift the highlight away from the root of the hair, while negative values move the highlight closer to the root. Values in the range 2-4 are typical for human hair. An integer node can be connected to control this parameter. See the example. Ior – The hair's index Of Refraction. The typical value for human hair is 1.55. The higher the value, the more reflective the hair strands. An integer node can be connected to control this parameter. See the example. |