Translucency – Determines which side (front or back) relative to the camera is more visible in the rendering process. By default, this value is 0.5, which means that both the side facing the camera and the one facing away from it are visible to the same degree. When this parameter is closer to 0.0 more of the material facing the camera is going to be seen. When it is closer to 1.0, more of the back material is seen. A color node can be connected to control this parameter. Translucency Strength – A multiplier for the Translucency parameter. Force Single-sided Sub-materials – When enabled (the default), the sub-materials render as one-sided materials. Turning this option off is not recommended. Multiply By Front Diffuse – When enabled, the translucency is multiplied by the diffuse of the front material. |