These properties can also be found on the node itself.
OSL Source – Specifies whether the OSL shader code is inserted internally or loaded through a file. Use the button to manually refresh the OSL Source, in case you have entered new information into the field. Internal – The OSL shader code is inserted inline. External – The OSL shader code is loaded through a file. Paste the file directory into the field or click on the icon to open the File View window and select the file from there. |