Placement Type – Select how to place the texture. Whole Texture is Valid – Uses the full valid portion of the texture. Crop – Allows the user to specify a section of the texture using the parameters below. Place – Allows the user to specify a section of the texture and how to place it using the parameters below. U – U coordinate of the texture sector. V – V coordinate of the texture sector. W – W coordinate of the texture sector. H – Specifies the height of the texture sector. Tile U/ Tile V – Enable to choose between horizontal or vertical tiling. UV noise on – Enables the noise. Animate UV noise – If enabled, the noise is animated. Use the UV noise phase to animate the noise. UV noise amount – Specifies the UV noise amount. UV noise levels – Specifies the UV noise iterations. UV noise size – Specifies the UV noise size. UV noise phase – Specifies the UV noise phase. U Width – Controls the horizontal line width. V Width – Controls the vertical line width. |