Create view – Creates a new Node Material Editor view (working space). Node Material Editor views are workspaces useful for organizing materials that are being edited using this tool, avoiding having a large number of materials in a single workspace. |
Rename view – Renames a previously created Node Material Editor view (working space). Delete view – Deletes an existing Node Material Editor view (working space). Show previews – Shows the node's preview thumbnails regardless of whether it's a shader or a material. Hide previews – Hides the node previews thumbnails regardless of whether it's a shader or a material. Show ports – Displays all the ports (connections) available for the node. Hide ports – Hides all the ports (connections) available for the node resulting in a minimalistic view of the node. Fit to screen – Zooms in/out the workspace/view so that every node in the view fits into the Node Material Editor's window size. Add all connections – When a node/connection is removed/hidden from the current active view, this retrieves/shows the hidden nodes/connections for the selected node. Sort all nodes – Sorts and align all the nodes in the view Delete unused shaders – Deles all unused shader nodes in the view. Delete unused materials – Deletes all unused material nodes in the view. |