This page provides information about scenes in Anima.
Scenes are used to assemble simulations using the resources available in the project. The scenes must always be created inside a project and you can create as many as you need.
It is possible to share the same collision background or templates between multiple scenes and you can also use the Chaos Anima plugins to load multiple Anima scenes from the same project into the same scene file from your host 3D application.
There are many different ways to break down a project into multiple scenes, and the best way to do it will depend entirely on the characteristics of each particular project. That said, you would always want to keep in the same scene all the actors that are likely to interact with each other in the simulation.
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