Now, when Anima Drop is used for the first time, a dialog appears to create a new Drop project, give it a name, choose a path location for it, and select the texture quality that you want to use. After that, you can start using the panel and dropping models from the library into your 3D scene. This new Drop project is actually a completely standard Anima project, the only difference is that it is created without any scene inside, but it is using the same folder structure and the same resources that are used in standard projects. That means that now you can open a Drop project from Anima standalone, create a scene there, and start animating right away. And you can even do that using the Alive connection, by simply opening Anima standalone or clicking Sync project in the Anima object of your scene. Another nice feature that we plan to add to the Anima Drop thanks to this new integration is the ability to access the 4D models directly from the Anima Drop® panel on all the plugins (currently it is already available on Unreal Engine). |