UI | Native name | V-Ray plugin Name (plugin/parameter) | Support |
---|
Generic | BRDFVRayMtl |
| Diffuse Color | diffuse |  |
Diffuse Color Texture | diffuse |  |
Diffuse Roughness | roughness |  |
Diffuse Roughness Texture | roughness |  |
| Reflection Color | reflect |  |
Reflection Color Texture | reflect |  |
Reflection Glossiness | reflect_glossiness |  |
Reflection Glossiness Texture | reflect_glossiness |  |
Fresnel | fresnel |  |
Reflection IOR | fresnel_ior |  |
Reflection IOR Texture | fresnel_ior |  |
Metalness | metalness |  |
Metalness Texture | metalness |  |
GGX Tail Falloff | gtr_gamma |  |
Surface Control: Use Glossiness Use Roughness |
option_use_roughness=0 option_use_roughness=1 |


|
BRDF Type: Phong Blinn Ward Microfacet GTR (GGX) |
brdf_type=0 brdf_type=1 brdf_type=2 brdf_type=4 |




|
Back Side Reflect | option_reflect_on_back | 
|
Max Depth | reflect_depth |  |
Affect Channels: Color only Color+alpha All Channels |
reflect_affect_alpha=0 reflect_affect_alpha=1 reflect_affect_alpha=2 |



|
Trace Reflections | reflect_trace | 
|
| Anisotropy(-1 to 1) | anisotropy |  |
Anisotropy Texture | anisotropy |  |
Rotation | anisotropy_rotation |  |
Rotation Texture | anisotropy_rotation |  |
Derivation: Local axis Map channel |
anisotropy_derivation=0 anisotropy_derivation=1 |


|
Local Axis: X Y Z |
anisotropy_axis=0 anisotropy_axis=1 anisotropy_axis=2 |



|
Map Channel/Set | anisotropy_uvwgen |
|
| Dim Distance enabled | reflect_dim_distance_on |  |
Dim Distance | reflect_dim_distance |  |
Dim Falloff | reflect_dim_distance_falloff |  |

Translucency set to None 
Translucency set to Volumetric 
Translucency set to SSS | Refraction Color | refract |  |
Refraction Color Texture | refract |  |
IOR | refract_ior |  |
IOR Texture | refract_ior |  |
Refraction Glossiness | refract_glossiness |  |
Refraction Glossiness Texture | refract_glossiness |  |
Thin-Walled | refract_thin_walled |  |
Fog Color | fog_color | |
Fog Color Texture | fog_color |  |
Depth ()cm / Scale (cm) | fog_mult | |
Translucency: None Volumetric SSS |
translucency=0 translucency=5 translucency=6 | |
Scatter Color / SSS Color | translucency_color | 
|
Scatter Color Texture / SSS Color Texture | translucency_color | 
|
SSS Amount | translucency_amount | 
|
SSS Amount Texture | translucency_amount | 
|
Affect Shadows | refract_affect_shadows |  |
Fog Units Scaling | fog_unit_scale_on |  |
Max depth | refract_depth |  |
Affect Channels: Color only Color+alpha All Channels |
refract_affect_alpha=0 refract_affect_alpha=1 refract_affect_alpha=2 |



|
Trace Refractions | refract_trace | 
|
| Dispersion | dispersion_on |  |
Abbe | dispersion |  |
| Fog Scattering | translucency |  |
Type: Hard (wax) model Hybrid Back-side Color Scatter Coeff Thickness Light Multiplier |
translucency=1 translucency=3 translucency_color translucency_scatter_coeff translucency_thickness translucency_light_mult |






|
Back-side Color | translucency_color |  |
Back-side Color Texture | translucency_color |  |
Scatter Coeff | translucency_scatter_coeff |  |
Fwd/back Coeff | translucency_scatter_dir |  |
Thickness | translucency_thickness |  |
Light Multiplier | translucency_light_mult |  |
| Coat Amount | coat_amount |  |
Coat Amount Texture | coat_amount |  |
Coat Color | coat_color |  |
Coat Color Texture | coat_color |  |
Coat Glossiness | coat_glossiness |  |
Coat Glossiness Texture | coat_glossiness |  |
Coat IOR | coat_ior |  |
Coat IOR Texture | coat_ior |  |
| Coat Bump Enabled | coat_bump_lock |  |
Coat Bump Mode: Bump Map Bump Texture Channel Normal Map |
coat_bump_type=0 coat_bump_type=5 coat_bump_type=1 |



|
Coat Bump Map Texture | coat_bump_map | 
|
Coat Bump Amount | coat_bump_amount |  |
Coat Bump Amount Texture | coat_bump_amount |  |
| Sheen Color | sheen_color |  |
Sheen Color Texture | sheen_color |  |
Sheen Glossiness | sheen_glossiness |  |
Sheen Glossiness Texture | sheen_glossiness |  |
| Thin Film |
|
|
Thickness Map |
|
|
Thickness Min (nm) |
|
|
Thickness Max (nm) |
|
|
IOR |
|
|
| Opacity | opacity | 
|
Opacity Texture | opacity | 1
|
Custom Source: DIffuse Texture Alpha Opacity Texture Alpha |
opacity/TexCombineFloat opacity/TexAColorChannel/mode=3 |


|
Mode: Normal Clip Stochastic |
opacity_mode=0 opacity_mode=1 opacity_mode=2 |


|
| Bump Mode: Bump Map Normal Map |
bump_type=0 bump_type=1 |


|
Bump Map Texture | bump_map | 
|
Bump Amount | bump_amount | 
|
Bump Amount Texture | bump_amount | 
|
| Mode: Multiply Blend amount |
TexCombineColor/color TexCombineColor/texture_multiplier | 

|
Color | diffuse/TexCombineColor/texture_multiplier | 
|
Reflection Color | reflect/TexCombineColor/texture_multiplier | 
|
Reflection Glossiness | reflect_glossiness/TexCombineColor/texture_multiplier | 
|
Refraction Color | refract/TexCombineColor/texture_multiplier | 
|
IOR | refract_ior/TexCombineColor/texture_multiplier | 
|
Refraction Glossiness | refract_glossiness/TexCombineColor/texture_multiplier | 
|
Opacity | opacity/TexCombineColor/texture_multiplier | 
|
| Emissive | BRDFLight |
|
---|

| Color | color |  |
Color Texture | color |  |
Intensity | colorMultiplier |  |
Intensity Texture | colorMultiplier |  |
Transparency | transparency |  |
Transparency Texture | transparency |  |
Emit On Back Side | doubleSided |  |
Compensate EV | compensateExposure |  |
Color*Opacity | multiplyByOpacity |  |
| Mode: Multiply Blend amount |
TexCombineColor/color TexCombineColor/texture_multiplier |


|
Color | TexCombineColor |  |
Intensity | TexCombineColor |  |
Transparency | TexCombineColor |  |
| Bump | BRDFBump |
|
---|
| Base | base_brdf |  |
| Map: Bump Map Bump Texture Channel Normal Map | bump_tex_color map_type=0 map_type=5 map_type=1 | 



|
Normal Map Type: Tangent Space Object Space Screen Space World Space | map_type=1 map_type=2 map_type=3 map_type=4 |




|
Amount | bump_tex_mult_tex |  |
Delta Scale | bump_delta_scale |  |