– Creates a new Chaos Scatter object.
– Creates a new Fur object.
– Creates a new Decal object.
– Creates a new Multi Matte render element object.
– Filters the objects list and shows only those objects that contain the input string. Click on the X button on the right to clear the input string.
– Clears the filter string.
– Filters which types of objects (geometry, light, decal, scatter, fur, multi matte) are listed in the Scene outliner. Right-click the button to reset the filter. Use Ctr + click to isolate a selection.
– Opens a submenu with options for sorting the objects in the Scene outliner by the following criteria:
Sort by name – Sorts the objects alphabetically. Sort by creation – Sorts the objects by order of creation. Ascending – Sorts objects in ascending order depending on the Sort by name and Sort by creation options. Descending – Sorts objects alphabetically in descending order depending on the Sort by name and Sort by creation options. The expand/collapse arrows are visible only if there is hierarchy in the scene. |
Deletion – Deletion of a single or selection of objects. Right-click an object and from the context menu: Delete THIS object only – Deletes only the current object in the list. (Shortcut: Delete) Delete THIS object and its CHILDREN – Deletes the current object in the list and its children in the hierarchy. (Shortcut: Shift + Delete) Delete SELECTED objects – Deletes the selected objects in the list. (Shortcut: Delete) Delete SELECTED objects and their CHILDREN – Deletes the selected objects in the list and their children in the hierarchy. (Shortcut: Shift + Delete) Additionally, if a scatter, fur, decal, multi matte and light object is selected, a Details rollout appears under the Scene outliner rollout. Objects created inside Chaos Vantage such as Scatter, Fur, Decal, Multi Matte and Lights can be renamed from a context menu with a right-click or by double-click on the object name. |
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