The Multi Matte ID Render Channel provides a mask for individual objects and/or materials based on the Multi Matte IDs. The Multi Matte ID Render Channel contains no shading information at all; it only contains blocks of color that correspond to each Multi Matte ID. It uses the Multi Matte ID option available in the materials' properties.
UI Path: ||V-Ray Node Editor|| > World > Render Channels > Matte > V-Ray Multi Matte ID |