This page provides information about the Substance node in V-Ray for Cinema 4D.
The Substance node allows Substance Archive (SBSAR) files to be loaded into the Node Editor and connected to various V-Ray materials and textures. For more information on Substance Archive files, see the Adobe documentation.
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The SBSAR textures need to be uploaded to the scene before they can be added to a Substance node. You can load them through the Substance Engine within Cinema 4D.
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