This page provides information about Vroom, the traffic simulation engine included in Anima.
See what Vroom is, some highlights and its limitations.
See how to create a path for vehicles.
See how to add vehicles to the roads and how to control their behavior using the parameters.
See how to populate roads with the vehicles from the library and to apply a different behavior to each one of them.
Find the Road Properties options.
Find out how to set up basic crossing points where vehicles naturally slow down, yield, or continue straight on.