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Official Release

Date -April 29, 2025

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New Features

Lens effect

  • Added lens effects from the V-Ray VFB.

Materials

  • Support for VRaySwitchMtl.

  • Support for compensate camera exposure in VRayMtl и VRayLightMtl.

Lights

  • Support for light linking through include and exclude lists.

Textures

  • Support for the parallax room shader used by wParallax(jiWindowBox_All_v1_10.osl, wParallax_SMP.osl/wParallax_ADV.osl) and Evermotion (Evermotion_wBox_VRay.osl).

  • Support for using video files as bitmap textures . Supported codecs are H.264, H.265, AV1, VP8, VP9.
  • Support for VRayUVWRandomizer's Random Flip U/V options.

Scatter

  • Support for the temporal consistency option of Chaos Scatter.

Hardware

  • Support for recent integrated AMD GPUs (16 or more CUs).

Environment

  • Support for animated environment rotation from vrscene.

Statistics

  • Implemented Texture and mesh statistics dialogs. 



Modified

Performance

  • Improved rendering speed up to 80% faster(scene dependent) with implementing Shader Execution Reordering (SER). Available on NVIDIA Ada and Blackwell GPUs.

Denoiser

  • Upgraded OIDN to version 2.3.3, adding support for latest NVIDIA and AMD GPUs.

Color management

  • Upgraded OpenColorIO to 2.4.2, adding support for ACES 2.0 configurations.

Clouds

  • Improved support for clouds from Enscape exported vrscene.

Color corrections

  • Improved Blur radius to better match the one in VFB.



Fixes

Camera

  • Warning about not found object for saved cameras in .vantage file.

  • Improperly distinguished imported Original Camera

Materials

  • Reflection filter clamping to better match V-Ray.

Displacement

  • Missing displacement when shift is non-zero and bounds are disabled.

Textures

  • Dynamic textures not working correctly with vrscenes from Cinema4D (higher than necessary mip resolutions were used).