This page provides information on the V-Ray Round Edges material.
Round edges uses bump mapping to smooth out edges during render time. It can be applied to any material and affects all objects with the material applied to it.
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This example shows the effect of the rounded edges based on the Radius. The cube is 50 units in each dimension.
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In this example, the cube and the cylinders are separate objects.
Notice that when the Consider Same Objects Only is on, the rounded corners effect is applied to each object individually. When the Consider Same Objects Only is off, the rounded corners effect is applied between the different objects.
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