This page contains information about the V-Ray TexCellular node.


Overview


The V-Ray Cellular Texture map generates a procedural cellular noise pattern.




Settings


Type – Specifies which type to use for the Cellular texture. The choices are DotsChipsCellsChess Cells, or Plasma.

Background Color – Controls the color of the background of the Cellular procedural texture.

Center Color – Controls the color of the center of the cells.

Edge Color – Controls the color of the edges of the cells in the Cellular procedural texture.

Size – Controls the size of the Cellular procedural texture. For more details, please see the Size examples below.

Spread – Controls the spread of the procedural Cellular texture. For more details, please see the Spread examples below.

Density – Controls the Density of the Cellular texture. For more details, please see the Density examples below.

Low – Controls the low threshold (background color). For more details, please see the Low examples below.

Middle – Controls the middle threshold (edge color). For more details, please see the Middle examples below.

High – Controls the high threshold (center color). For more details, please see the High examples below.

Fractal – Enables the addition of fractal generation. Only available with Dots and Chips Types.

Fractal Iterations – Controls the number of fractal iterations. For more details, please see the Fractal Iterations examples below.

Fractal Roughness – Controls the roughness of the fractal. A value of 0.0 is very rough and a value of 1.0 is very smooth, which negates the fractal. For more details, please see the Fractal Roughness examples below.







Example: Size


Dots Size: 0.05

 Dots Size: 0.1

Dots Size: 0.2

Chips Size: 0.2

Chips Size: 0.35

 Chips Size: 0.5

Cells Size: 0.1

Cells Size: 0.2

Cells Size: 0.5

Chess Cells Size: 0.1

Chess Cells Size: 0.2

Chess Cells Size: 0.5

 Plasma Size: 0.05

Plasma Size: 0.07

Plasma Size: 0.2

Move the slider to see the example renders.








Example: Spread


Dots Spread: 0.5

Dots Spread: 1.0

 Dots Spread: 1.5

Chips Spread: 0.5

Chips Spread: 1.0

 Chips Spread: 2.0

 Cells Spread: 0.1

 Cells Spread: 0.5

 Cells Spread: 1.0

Chess Cells Spread: 0.1

Chess Cells Spread: 0.5

 Chess Cells Spread: 0.9

 Plasma Spread: 1.0

Plasma Spread: 3.0

Plasma Spread: 5.0

Move the slider to see the example renders.

Example: Density


Dots Density: 0.1

 Dots Density: 0.25

Dots Density: 1.0

Chips Density: 0.25

Chips Density: 0.7

Chips Density: 1.5

Cells Density: 0.15

Cells Density: 0.25

 Cells Density: 0.5

Chess Cells Density: 0.15

 Chess Cells Density: 0.25

Chess Cells Density: 0.5

Plasma Density: 0.5

 Plasma Density: 1.0

Plasma Density: 2.0

Move the slider to see the example renders.






Example: Low



The Dots examples below use Size: 0.25, Spread: 0.5, and Density: 1.5. The Edge Color is blue for visual clarity.


Dots Low: 0.0

Dots Low: 0.5

Dots Low: 1.0

Move the slider to see the example renders.

The Chips examples below use Size: 1.0, Spread: 0.75, and Density: 3.0. The Edge Color is blue for visual clarity.


Chips Low: 0.0

Chips Low: 0.5

Chips Low: 0.9

Move the slider to see the example renders.






Example: Middle



The Dots examples below use Size: 0.25, Spread: 0.5, and Density: 1.5. The Edge Color is blue for visual clarity.


Dots Middle: 0.0

Dots Middle: 0.5

Dots Middle: 1.0

Move the slider to see the example renders.

The Chips examples below use Size: 1.0, Spread: 0.75, and Density: 3.0. The Edge Color is blue for visual clarity.


Chips Middle: 0.0

Chips Middle: 0.5

Chips Middle: 1.0

Move the slider to see the example renders.





Example: High



The Dots examples below use Size: 0.25, Spread: 0.5, and Density: 1.5. The Edge Color is blue for visual clarity.


Dots High: 0.0

Dots High: 0.75

Dots High: 1.0

Move the slider to see the example renders.

The Chips examples below use Size: 1.0, Spread: 0.75, and Density: 3.0. The Edge Color is blue for visual clarity.


Chips High: 0.0

Chips High: 0.75

Chips High: 1.0

Move the slider to see the example renders.





Example: Fractal Iterations



The Dots examples below use Size: 0.25, Spread: 0.5, and Density: 1.5.


Fractal not enabled

 Fractal Iterations: 1.75

 Fractal Iterations: 3.0

Move the slider to see the example renders.

The Chips examples below use Size: 1.0, Spread: 0.75, and Density: 3.0.


Fractal not enabled

Fractal Iterations: 1.75

 Fractal Iterations: 3.0

Move the slider to see the example renders.





Example: Fractal Roughness



The Dots examples below use Size: 0.25, Spread: 0.5, Density: 1.5, and Fractal Iterations: 3.0.


Fractal Roughness: 0.0

Fractal Roughness: 0.5

 Fractal Roughness: 0.9

Move the slider to see the example renders.




The Chips examples below use Size: 1.0, Spread: 0.75, Density: 3.0, and Fractal Iterations: 3.0.


 Fractal Roughness: 0.0

 Fractal Roughness: 0.5

 Fractal Roughness: 0.9

Move the slider to see the example renders.