Enable – Enables the rendering of the channels included in this group. Active – Enables the render of the channel. Denoise – Enables the render element's denoising, provided the Denoiser render element is present. Consider for AA – By default, the Image sampler applies AA based on the RGB image. When this option is enabled, the Render Element is considered for AA. Filtering – When enabled, it applies the antialiasing filter to the render element. Color Mapping – Applies the default color mapping options to this render element (Reinhard). Mode – Sets what type of lighting contribution is generated in the element as follows: Direct Illumination – Lighting within the Light Select element behaves as normal and contains diffuse and specular information. Direct Diffuse – Lights within the Light Select element output only their diffuse contribution and contain no specular information. Direct Specular – Lights within the Light Select element output only their specular contribution and contain no diffuse information. Full – Lights within the Light Select element provide full output for all information available in the scene such as GI, SSS, reflection, refraction, etc. Lights – Add the lights that are to be included in the Light Select render channel. You can select the light source from the drop-down menu, pick it up from the viewport or search it by name.
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