These features are supported by V-Ray for Unreal. Currently supported versions of Unreal Engine are 4.19.2 and 4.20.3.
For best results when importing vrscene files make sure your scenes are authored and optimized for V-Ray GPU Next or V-Ray GPU 3.6. |
All supported features from Unreal Engine are exported in the .vrscene. See Exporting vrscene files table below for full list. Only Render nodes for V-Ray Next are supported. V-Ray for Unreal only supports normal maps in tangent space. V-Ray for Unreal uses only the V-Ray Hybrid engine. |
Importing vrscene files | ||
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Cameras | 3ds Max Physical Camera:
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VRay Physical Camera
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Geometry |
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Lights | 3ds Max
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Maya
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Materials |
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Textures | 3ds Max
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Maya
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Textures with file format:
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Other |
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Exporting vrscene files | ||
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Cameras | Unreal
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VRay
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Geometry |
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Lights | Unreal
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V-Ray
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Materials | Unreal Materials supported expressions:
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Unreal Materials supported Inputs:
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Unreal Materials supported Blend Modes:
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Unreal Materials supported Shading Modes:
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Material Instances, V-Ray Material Instances with V-Ray Parent Materials:
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Textures | Texture with Compression Settings:
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Textures with file format:
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Render Elements |
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Other |
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1 – Only for materials that have "Render materials from .vrscene" option enabled