This page contains information about the V-Ray BezierCurve.

Overview


The V-Ray Bezier Curve node outputs the 2D piecewise cubic bezier curve float result (Y axis) from the given input float argument (X axis). 

 

UI Path


 

||shop Network|| > V-Ray Material > V-Ray > Utility Textures > V-Ray BezierCurve

 

Node


The V-Ray TexBezierCurve node provides one inputs that corresponds to parameter in the section below.

 

 

Parameters


 



Curve – This is the Bezier curve which can be manipulated by adding/removing points. 

Num Bezier Points – Specifies the number of precisely calculated points from the bezier curve. 

Use End Tangents – When enabled, it extrapolates the value beyond the control points.