This page contains information about the V-Ray BezierCurve.
The V-Ray Bezier Curve node outputs the 2D piecewise cubic bezier curve float result (Y axis) from the given input float argument (X axis).
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The V-Ray TexBezierCurve node provides one inputs that corresponds to parameter in the section below.
Curve – This is the Bezier curve which can be manipulated by adding/removing points.
Num Bezier Points – Specifies the number of precisely calculated points from the bezier curve.
Use End Tangents – When enabled, it extrapolates the value beyond the control points.