This page provides information on the Distance Map.
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This example shows the VRayDistanceTex used with a Gradient map to achieve the effect of varying color on the shore. The same method is used for the land heights. Download the scene to see the details.
In this example the VRayDistanceTex is used as a map for VRayDisplacementMod in order to achieve the effect of holes on the V-Ray ball. Download the scene to check the details.
For this example, the VRayDistanceTex is used in combination with a Gradient Ramp to achieve the "waves" in the sand. Download the scene to check the details.
VRayDistanceTex here is used to create a hole in the force field based on the position of the spaceship. Download the scene to check the details.
In this scene, the VRayDistanceTex is once used as a Displacement map (in combination with VRayCompTex in order to achieve the two forms: the screw cross and the hole) and once in a Blend material for the two different materials. Download the scene to check the details.
VRayDistanceTex here is used as an Opacity map to make parts of the tubes "disappear". Download the scene to check the details.