Instance mode – Specifies how particles are associated with one of the source objects. Cycle – The first particle is assigned the first source object, the second particle - the second object etc., with the source objects list wrapping back to the beginning. Random – Each particle is randomly assigned a source object based on its particle ID. By particleInteger – Source objects are assigned based on the .particleInteger value of each Particle Flow particle. This value can be customly scripted in the Particle Flow system. Source objects – A list of source objects that are instanced over the particle system. The way source objects are associated with particles is controlled by the Instance mode parameter. Add/Remove – Add or removes source objects from this list. Remove All – Remove all source objects from the list. Particles – A list of particle systems that are used to create the instances. Add/Remove –Use the two buttons to add or remove particle systems from this list. Remove All – Remove all particle systems from the list. |