This page gives some basic details about the Refraction Filter Render Element and how it is used in compositing.
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The Refraction Filter Render Element is useful for changing the appearance of refractive elements, after rendering, in a compositing or image editing application. In the example, the refractions are brightened and tinted using the Refraction Filter RE. See the render before and after compositing.
The Refraction Filter Render Element is multiplied by the Raw Refraction to produce the same information seen in the Refraction pass, but having them separated allows them to be manipulated individually before combining them together. This allows for greater control over the final image.
VRayRawRefraction x VRayRefractionFilter = VRayRefraction
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