Fixed missing shadows with motion blurred curves loaded in V-Ray Proxy
Fixed static vrscene nodes with animated translations not producing motion blur
Fixed Color Correction plugin textures not working as DomeTex
Fixed white bitmaps being loaded with channel values greater than 1.0
Fixed an error when creating thumbnails using textures mapped to environment variable
Fixed a crash when loading a specific .vrscene file with alembic hair
Fixed the Light Meter locator not displaying in Viewport 2.0
Fixed VRaySun created from Maya Light Lister having no target
- Light Lister now refreshes on new scene and scene open
Fixed wrong UVs with Ornatrix
Locking the Enable/Disable light checkbox didn't allow to isolate another light
The Strip Paths option now strips paths for included .vrscene files
Fixed flickering when rendering with precalculated irradiance map in animation mode
Fixed uninverted normal maps not showing as uninverted in DR
Cached geometry between renders didn't detect changes to openSubdiv added to displacement node
The softMinValue and softMaxValue were not set for shaders created from V-Ray Plugin
Fixed a crash with samplerInfo as a material switch and V-Ray Proxy
Fixed IPR not working for VRay zip installation with spaces in the folder name
Fixed erroneous orange coloration of Render Elements enabled attribute when created on a new render layer
Maya image planes now work correctly in IPR
Fixed offset controls of ParticleTex UI
Removed irrelevant by node handle option from VRayMultiSubTex
Fixed error when Maya Assembly loads V-Ray Proxy representation
Fixed Ptex baking crash when baking an animation
Fixed incorrect dimming of buttons inside the DR settings window
Fixed a crash when V-Ray is set as renderer in the Hypershade's material preview
Fixed UV offset/distortion with UDIM textures at different camera angles
Fixed a crash when changing VRayObjectProperties parameter on a proxy when in IPR
Fixed Maya Fluids with Auto Resize having wrong texture mapping when the node is scaled
Fixed Maya Fluids with Auto Resize having wrong texture mapping in animation
Fixed PTex baking with V-Ray Proxy
Support for object visibility flags in Alembic files
Fixed ScriptJob getting called in loop on cameraChange event
Fixed transmission Parameters for Hair Material getting cut off in UI
Fixed tiled TIFF files never getting closed on Windows
Fixed post translate python callback value not being saved on close in Maya 2017
Fixed warnings when unloading V-Ray in MayaPy
Fixed a crash when baking PTex on proxy
Fixed proxy GPU preview not redrawing during playback in Viewport 2.0
GPU Production mode now takes the correct Brute Force GI Depth value
Fixed errors when referencing scene with VRayTexOSL nodes in it
Fixed incorrect Motion blur interval center for Alembic animation with changing topology
Fixed an error when opening the Ptex options window a second time
Fixed new transform node creation for already removed Proxy objects when scrubbing the timeline
Fixed wrong shadows with Ptex baking
Fixed BRDFVrayMtl rendering black when the refraction color is white
Fixed issues when importing VRayFlakes, VRayStochasticFlakes, and Mtl2sided materials from a 3Ds Max .vrscene
Fixed BlendMtl not importing correctly from .vrscene file from 3Ds Max
Fixed a crash when Hypershade is opened and there is a missing .vrmat file
Fixed broken Render mask controls
Fixed GI Ray distance slider missing with certain settings
Fixed a crash when starting IPR right after Viewport IPR
Fixed slow Viewport 2.0 updates when scrubbing the timeline with many proxies (not animated)
Fixed XGen cache script error when exporting to .vrscene
Fixed a memory leak with Ornatrix for Maya and V-Ray
Material preview renderer now pauses correctly when Viewport IPR starts
Fixed wrong motion blur with alembic via proxy containing coinciding objects
IPR now does not attempt to create folders for saving image output
Fixed Ornatrix Hair from Mesh Strips not respecting width settings
Fixed strange Motion Blur behavior with alembic files
Fixed an exception when rendering a scene with max threads more than physically available
Fixed VRayPlaceEnvTex horizontal and vertical rotation parameters not working in batch rendering
Missing motion blur on alembic with instanced geometry
Fixed a crash when subdividing proxy and wrong merging of mapping channels
Support drawing new XGen Interactive Groomable Splines with V-Ray materials in the viewport
Fixed separate export of vrscenes for materials, textures, and bitmaps when exporting the nodes wasn't checked
Fixed a crash and wrong renders with animated proxy and CUDA
Fixed a crash when creating frame expression as switch texture for MultiSubTex
Ornatrix UV coords were not exported sometimes
Fixed a crash on executing the vfbControl command with "-historycomment" argument
Added an option to get RenderElements names from their node names
- Fixed scheduling issues and lockups on machines with groups enabled
- Exporting vrscene to separate files will not be allowed with DR
Fixed non existing paths not being created relative to the project path on Linux and OSX
Fixed some machines not loading IFL files when accessing them from shared location