This page introduces render settings in V-Ray for Maya.

Overview


The Maya Render Settings window hosts many V-Ray settings for both V-Ray and IPR. Depending on which render mode you are using, the available settings will change. For more information about choosing and setting up your renderer, please see the Selecting a Renderer section on the Installation and Licensing page.

 

 

|| Windows menu || > Rendering Editors > Render Settings

 

||Maya status bar|| > Display render settings button 

 

 

Production Render Settings Tabs


V-Ray parameters are under several tabs in the Render Setup window. Additionally, each tab is divided into several rollouts.

 

 

Common Tab

 

Common options for outputting files, like renders or textures.

V-Ray Tab

 

Selection of options that determine how V-Ray renders your Maya scene.

GI Tab

 

Selection and settings for primary and secondary GI engines, GI caustics.

Settings Tab

 

Global settings including displacement and texture settings.

Overrides Tab

 

Provides global parameters that override a variety of other V-Ray settings.

Render Elements Tab

 

Creation and control of render elements for beauty pass compositing and post-production.

 

 

In V-Ray, the two tools that most greatly impact the balance of render quality vs. speed are the image sampler (under the V-Ray tab) and GI engine(s) (under the GI tab). Learning the basics of how these two features work will greatly enhance your ability to adjust settings in V-Ray and maximize image quality while keeping render times to a minimum. See the linked pages for explanations on how these features work.

 

IPR Render Settings


When IPR is used for rendering, V-Ray parameters are located under a single IPR tab. For more details on IPR as a whole, see the Interactive Rendering | IPR page.

 

 

IPR Tab

 

Global settings including displacement and texture settings.