Invert – Inverts the color values. Clamp – Clamps the color values. Alpha From RGB Intensity – Takes the alpha information from the intensity of the RGB. Output Amount – Determines the alpha multiplier. RGB Offset – Allows a color offset to the produced RGB values. RGB Level – Determines the intensity of the falloff effect. Bump Amount – Defines how much bump is produced. Enable Color Map – Enables the texture as a color map.
Color Map Red/Green/Blue ParametersThe curve controls here can be used to remap the Red, Green, and Blue channels. For information about curve controls, please see the Mix Curve Parameters section. |