VRayBlendMtl can be used to layer several V-Ray compatible materials in an efficient manner. It can be used to create complex materials like car paints, human skin (when used with VRayFastSSS2 as a base material) etc. You can use the VRayMtlSelect render element to split the different sub-materials of VRayBlendMtl into different render elements. VRayBlendMtl takes a base material and applies other materials (coatings) on top of it. This works like a stack, where each coat material blends between its own shading and that of the materials below it in the stack. |