V-Ray Asset Editor - Manage settings, materials, lights and geometry in a single window
Updated V-Ray for SketchUp toolbar - Quick access to common features, and the V-Ray Asset Editor
GPU Device Selection tool added to the V-Ray Tools menu - Select which graphic card/s should be used for GPU accelerated rendering
Added Render, Render with V-Ray Interactive, Export V-Ray Scene File and Show VFB buttons to the Asset Editor
Improved V-Ray context menu in the host application, which allows shortcut key-binding through SketchUp
Implemented buttons for switching between basic and advanced parameters for various setting sections
Improved and re-organized light list and advanced light parameters editor
Improved and re-organized geometry list and advanced geometry parameters editor
Improved and re-organized Quick/Basic Rendering Settings section
Improved and re-organized Advanced Rendering Settings section
Implemented Save and Load V-Ray Settings from file buttons. Added Revert to default Render Settings button
Added easy to use interface for switching between Interactive, Progressive, and GPU based rendering
Improved Quality slider and quality preset values
Improved Camera Controls - Toggle between simple and advanced camera parameters
Added exposure value(EV) control
Added white balance control
Added a defocus slider and input value field - Change the defocus amount without altering camera exposure
Implemented Vertical Tilt control commonly used for perspective compensations
Improved Render Output roll-out interface
Improved render elements selection
Implemented Get View Aspect function in the UI - Automatically get the exact screen aspect ratio
Implemented Show Safe Frames function in the UI - See the exact render frame, and easily set camera positions
Improved Environment roll-out interface
Added easily accessible toggles for commonly used effects such as Material Override, GI, Caustics, and AA Filtering
Exposed Material Override functionality for easy access - Enable or disable the effect with a toggle
Exposed V-Ray Swarm functionality for easy access - Toggle the network resources usage, and change usage percentage with a slider
Added a V-Ray Swarm manager - Monitor network rendering jobs
Improved Material Library and Library UI
Implemented drag and drop functionality when adding a material from the library to the scene assets list
Added seven new Material Swatch Previews: Generic, Fabric, Floor, Ground, Subsurface Scattering, Wall and Wall Close-up
Implemented Purge unused materials function and a button
Improved material layer management, ordering, and naming
Improved tool-tips - Easily accessible, detailed information about the use and application of parameters and buttons