This section contains information on the V-Ray for Grasshopper plug-in.


Overview



V-Ray for Grasshopper adds a number of components for use with Grasshopper's graphical algorithm editor that enable direct rendering as part of the Rhino scene without baking geometry.

Since version 3.06.02 V-Ray's installer for Rhinoceros 6 will automatically install V-Ray Grasshopper without showing it as an opt-out in the installer. If you have Grasshopper for Rhinoceros 5 installed, V-Ray for Rhino's installation will automatically detect it and proceed with installing V-Ray for Grasshopper as well. For more information you can see the  V-Ray for Rhino Courseware and V-Ray for Grasshopper tutorials



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V-Ray Components in Grasshopper


There are seven tabs in the V-Ray toolbar in Grasshopper: Environment, Geometry, Lighting, Materials, Render, Render Elements, Scatter and Textures.






A parameter with a bullet point in front notifies about a slot that can receive an input only from another V-Ray component.

Example: 

The Scene slot receives an input only from a VRScene file.


Many of the V-Ray components in Grasshopper have a Show Controls option in their context menu. The Show Controls option extracts a V-Ray components parameter controls such as toggles, file path inputs, and color swatches.


V-Ray Script Access in Grasshopper


Rendering in Grasshopper can be initiated through Grasshoppers C# Script and/or GHPython Script components.  For more information, see V-Ray Script Access in Grasshopper.