This page provides information about the Light Directional in V-Ray for Grasshopper.
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On (Boolean) – Enables or disables the light source.
Position (Point) – Light source location (point position). If a list of input Positions is connected multiple lights will be generated. The number of input positions will determine the lights count.
Target (Point) – The Directional light Position and Target combined determine the light orientation vector.
Color (Colour) – Light source color.
Intensity (Number ) – Light source intensity. Calculated in Default (Scalar) units.
Shadow Softness (Number) – Sets the shadow softness. Zero (0.0) makes the shadows perfectly sharp, larger values produce blurrier shadows.
Light (Generic Data) – Light output that can be connected to a V-Ray Render component.
Light Directional component connection.