Official release
Date - 24 Sep, 2020
Release Notes: V-Ray 5
|
The new layer-based compositor allows you to combine render passes, set blending modes, and adjust colors without going to a separate app.
Now from a single render, you can create dozens of lighting scenarios. Change the color and intensity of lights in real-time without having to render again.
Find more information on Light Mix.
Take full advantage of your hardware. With V-Ray you can render on GPUs, CPUs, or a combination of both.
Get a powerful speed boost with the GPU-accelerated performance of V-Ray GPU. Now even faster with an NVIDIA RTX card.
Create the look you want without the wait. Interactive rendering lets you see the changes to your scene rendered on the fly.
The V-Ray Camera can automatically set exposure and white balance for you, so you don't have to do it manually.
The NVIDIA AI Denoiser uses artificial intelligence that instantly reduces noise while you render.
Easily create layered materials with reflective coatings directly in the V-Ray Material. It's faster to set up and faster to render than a blend material.
Easily create materials for fabrics like velvet, satin, and silk with the new Sheen layer added to the V-Ray Material.
Metalness reflections are now supported directly by the V-Ray Material making it fully compatible with PBR workflows.
Take your automotive renders to the next level with a new car paint material that includes more realistic flakes and uses less memory.
Find more at Car Paint 2 Material page.
Give surfaces a weathered look. With the improved V-Ray Dirt texture, you can add dirt to cracks and crevices, create procedural streaks, or cover an entire surface.
Capture the light of magic hour. The improved Sun & Sky model is more accurate and looks better at sunrise and sunset, even as the sun dips below the horizon.
Lights are now much simpler to set up with a significantly improved user interface.
Improved UI settings and new dynamic parameters can help you cut set up time in half.
Easily manage and arrange render elements by grouping them into folders with a simple drag and drop.
For the ultimate control in compositing, you can create your own render passes with Light Path Expressions.
See a cleaner render faster. With blue-noise sampling, you'll see less noise in your renders using the same amount of samples.
This initial implementation of out-of-core rendering can help you render scenes that are larger than the memory of your GPU.