This page provides information about the Light Rig Sun System in V-Ray for Grasshopper.

 

Overview


The Light Rig Sun System includes a V-Ray Sun Light and Sky texture plugged in all environment slots.

The Sun direction is visible in the Rhino viewport.

Input Parameters


Sun On (Boolean) – Enables the Sun Light. Note that disabling the Sun does not disable the Sky texture and the set is still illuminated.

Sun Position (Point) – Controls the point position of the Sun. Keep in mind that the Sun is always infinitely far away (it's directional light source). The Position combined with the Target determines the Sun direction vector. If there is no target specified it is automatically placed in the world origin.

Sun Target (Point) – Controls the point position of the Sun target. 

Sun Intensity (Number) – Controls the intensity of the Sun light. 

Sun Filter Color (Color) – Tints the automatic Sun light color. Note that Sun light color also depends on its altitude. 

Ground Color (Color) – Provides a connection slot to the Ground Albedo Color. 

 

Output Parameters


Light Rig (Generic Data) – This rig should be connected to the V-Ray Renderer's Light Rig input slot. 

 

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