ZDepth – Enables the ZDepth rendering. Depth from Camera – When enabled, the Black Distance and White Distance are taken from the far and near clipping plane of the camera. Clamp Depth – Enables or disables the the sampling of the current render channel for antialiasing. Black – In a Z-depth element, a black distance is the distance closest to the camera. This parameter allows you to specify how far from the camera the z-depth element starts. White – In a Z-depth element, a white distance is the distance farthest away from the camera. This parameter allows you to specify how far from the camera the z-depth element ends. |