This page provides information on the View Specific option.
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Materials, geometries, render quality and general settings, such as render and GI engines, work globally and are not view specific settings. |
Background Image | Camera | Fog | Dome Light | Sun | Aerial Perspective | Artificial Lights | Resolution |
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Background Type | Camera Mode | Environment Fog Enabled | Dome Light Intensity | Sun Intensity | VolumeAerialPerspective Enabled | Use Artificial Lights | Resolution Aspect Ratio |
Revit Background Brightness | Stereo | Environment Fog Color | Dome Light Color | Sun Size | Affect Environment | Enabled | Resolution Width |
Background Intensity | Stereo Layout | Environment Fog Emission Color | Use Dome Light Image | Visible Sun | Atmospheric Height | Intensity | Resolution Height |
Background Color | Target EV | Environment Fog Emission Multiplier | Dome Light Image Path | Sun Filter Color | View Distance | Filter Color | |
Use Background Image | White Balance | Environment Fog Height | Dome Light Rotation H | Ground Albedo Color | Inscatter Multiplier | Override Emissive | |
Background Image Path | Auto Exposure | Environment Fog Distance | Dome Light Rotation V | Ground Albedo Blend Angle | |||
Background Rotation H/V | Auto WhiteBalance | Environment Fog Use Artificial Lights | Dome Light HDR Flip Horizontal | Ground Albedo Horizon Offset | |||
Background Image Flip Horizontal/Vertical | Focus Source | Environment Fog Affect Background | Dome Light HDR Flip Vertical | ||||
Background Placement | Focus Distance | Environment Fog Affect GI | |||||
Background Offset X/Y | Defocus | ||||||
Background Scale X/Y | Vignette |