This page provides information about the Textures in V-Ray for Revit.
Textures are maps that can be applied to Materials to alter their appearance. A number of textures can be procedurally generated to mimic the diffuse colors of various surfaces, such as granite and marble. Other procedural textures can provide information like displacement, transparency, and ambient occlusion. V-Ray also offers a number of utility textures for blending and color correction.
||Asset Editor|| > Create Asset > Textures
||Asset Editor|| > Textures (right-click)
Creation of textures is available from two places in the Asset Editor: the Create Asset button and the Texture category icon (top). If the Texture category is empty, left-click prompts you to create an asset. Otherwise, it selects the category, in which case right-click opens the creation menu. The Asset creation dropdown lists remain active when the Ctrl key is held, allowing the creation of multiple assets in quick succession. The Asset creation dropdown lists can be activated via the Create Asset button or the Asset Category icons. |
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