Color Input– Specifies a color or texture that is color-corrected. A texture map can be assigned to this channel. Hue – Hue corrects the color or image. Saturation – Adjusts how saturated or desaturated color/image is. Hue Tint – Specifies a color that is used to tint the current color/image. Tint Strength – Determines the strength of the hue tint. Lightness Mode – Changes the lightness mode and parameters. Brigtness/Contrast Gain/ Gamma/Lift
Brightness/Contrast
Brightness – Allows for correction of the color brightness. Contrast – Allows for correction of color contrast. Gain/Gamma/Lift
Gain – Changes the color gain. Gamma – Allows gamma corrections. Base – The gamma correction is applied to this value. It lets you specify a pixel value that remains unchanged. Lift – Offsets the color/image. The correction is applied on top and can be used to change the overall brightness. |